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For Agents — UI Patterns Retrieval¶
type: summaries
updated: 2026-07-02
status: compiled
namespace: ui-patterns
Use this namespace to find candidate UI/product/persuasive design patterns, then retrieve the original source page for exact language and examples.
Retrieval Loop¶
- Identify the product moment: input, navigation, data display, social behavior, onboarding, persuasion, feedback, or game mechanic.
- Search this namespace by track/group/subgroup/title.
- Pull 3–8 nearby pattern pages rather than one isolated pattern.
- Open the source URLs for the finalists before using exact claims, screenshots, or usage constraints.
- Translate the pattern into product-specific guidance: trigger, user goal, risk, UI move, success/failure signal.
- Cite pattern names plus source URLs in the recommendation.
Good Uses¶
- Product critique and UX review.
- Generating design alternatives for a flow.
- Naming recurring interaction patterns in PRDs/specs.
- Checking persuasive mechanics for ethics/risk before implementation.
Guardrails¶
- Do not imply the catalog is commercial-clean training data.
- Do not bulk-quote source pages into public docs.
- Do not treat persuasive patterns as default recommendations; apply Jamie's verb-first/product-urge lens and consider user trust.
- For screenshots, link to the source page instead of copying images.
External links